Dec 25, 2017 Unlock iCloud Activation Lock Without Apple ID/DNS/WIFI/Tool All Models iPad/iPhone iOS - Duration: 11:19. UNLOCK APPLE ANY iOS 1,187,305 views. Ipad 3 activation removal 3utools. Dec 23, 2017 ICLOUD REMOVE EASILY with 3U tools mobile softwaresolution946. FLASH IPHONE 5S IOS 11 AND 10.3.2 WITH 3UTOOLS - Duration. IPod Touch&iPad Using 3uTools - Duration. Jul 10, 2016 حذف وفك الايكلود مع اقوى طريقة حذف الآي كلاود من الايفون برنامج 3uTools - Duration: 11:11. Channel itissalat قناة اتصالات 322,606 views.
Hi all! I'm at work - newly hired:) - and I'm given this mpeg2 video codec
Tech support scams are an industry-wide issue where scammers trick you into paying for unnecessary technical support services. You can help protect yourself from scammers by verifying that the contact is a Microsoft Agent or Microsoft Employee and that the phone number is an official Microsoft global customer service number. I save all the files like the source, resource, header and all the files created by the compiler in the same directory, 'C:Dev-Cpp' from which I create a another directory depending on what Im creating for example 'C:Dev-CppNewProject' is where I have saved all the files of a brand new project.and here is what main.cpp contains. Don't use Dev-C? Other than that, I guess check that all the paths in the console output are valid. But really, don't use Dev-C. – Seth Carnegie Jun 7 '11 at 5:28.
and in particular the decoder that exists in the folder mpeg2v12.zip. It is code c written for gcc, so I decided to download MinGW and DevC/C++. I add all the files to the project and then clicked compile.Compilation always stops though because of errors with the linker:
[Linker error] undefined reference to `__cpu_features_init' 140:8 C:MPEGORG_CODECsrcmpeg2decspatscal.c ld returned 1 exit status
:'( I am trying to solve this problem the whole day.I tried rebuild all, clean, compile, with all possible combinations but nothing worked. I noticed though while googling a lot of links reporting linker errors with dev-c++.
I am just started learning C and C++ and I feel very discouraged..:( Anybody any idea?
Auto tune recorder apk. compilation log is attached.
5 Contributors
forum 8 Replies
999 Views
4 Years Discussion Span
commentLatest Postby Laszlo_1Latest Post
Ancient Dragon5,243
That error means it can not find the function cpu_features_init() in any of the file it compiled or in any of the libraries it is trying to link.
Check out those warnings -- they might actually be errors which are causing that link problem.
Script Hook RDR2 is released
Published on Nov 14, 2019
Script Hook RDR2 with the Native Trainer are finally released ! Have fun !
Users have noticed that in some locations of Fallout 4 fps gets low even with a good hardware, mostly it happens in the areas with lots of objects, Shadow Booost plugin is aimed to change that. This plugin adds an ability to dynamically control shadow draw distance depending on desired user defined fps. Make sure to test it out!
GTA V Classic Handling released
Published on May 23, 2015
GTA V features almost arcade car controls and physics, Classic Handling makes it the way it was in IV. Based on original IV handling, applies only to cars, including dlc ones. Enjoy!
Script Hook is released
Published on Apr 23, 2015
Script Hook V is released among with the Native Trainer ! Have fun with GTA V guys !
GTA V Native Database
Published on Mar 5, 2015
NATIVE DB is launched! This project is aimed to gather every piece of information about script native functions that we have, think of it as of native wiki where anyone who wants to contribute can do so and everyone who needs the latest script documentation or the header with natives for ScriptHook can get it right there!
CLEO update
Published on Dec 5, 2014
Update for CLEO is here! Latest version of GTA San Andreas is fully supported now, library compatibility is improved! Also GTA San Andreas cheats script supports 3gb RAM devices now.
GTA V Script and Native Research
Dev Error Cod
Published on Jun 22, 2014
Today our research on GTA V scripts and natives goes public, it includes decompiled scripts, natives and every other thing you need to know in order to start making script mods when PC version arrives. Research is available in this gtaforums topic.
openFormats I/O update
Published on Apr 18, 2014
openFormats I/O finally got the support of GTA IV fragments (*.oft), new version also comes with fixed tangents support.